Mystic (PL10, 150 MP)

=Mystic=

Power Level 10 (150 MP)


Skills: Concentration 10 (+15), Knowledge (arcane lore) 8 (+11), Notice 5 (+10), Search 5 (+8), Sleight of Hand 8 (+9)

Feats: Fearless, Ritualist, Quick Change, Trance

Powers: Astral Form 6 (Power Feats: Alternate Power — Flight 3 andForce Field 12 [Extras: Impervious]), Magic 12 (choose six power feats), Super Senses 4 (Magical Awareness, Acute, Extended, Radius)

Combat: Attack +8, Damage +0 (unarmed), +12 (magic), Defense +8, Initiative +1

Drawbacks: Power Loss (Flight, Force Field, and Magic; when unable to speak and gesture to cast spells, –3 points)

Total: Abilities 26 + Skills 9 (36 ranks) + Feats 4 + Powers 65 + Combat 32 + Saves 17 – Drawbacks 3 = 150

The Mystic is a wielder of the magical arts: a magician, sorcerer, or witch. Mystics tend to be mysterious and often speak in cryptic riddles and rhyming spells. A Mystic is capable of both advanced magical rituals and spur-of-the-moment spells. See the magical ritual rules and the rules for extra effort and Action Points.

Examples:Doctor Strange,Raven

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